This is an exciting opportunity for an experienced, passionate, creative and technical Senior Sound Designer to join our in-house audio team and help create world-class audio on a new and exciting open-world AAA game. We are seeking someone who will bring passion to the role, collaborating with sound and other disciplinary teams, creating sonically rich, high-quality AAA audio. Your primary focus will be on sound design, sound systems and implementation. Responsibilities include designing, editing, mixing, mastering and implementing immersive, next-gen audio content and systems to engage players and enrich game narrative; creating and editing new sound effects and recording real-world sounds using various recording techniques, professional audio editing tools, plug-ins, hardware and props both in the field and in the studio; implementing and authoring interactive, real-time sound using middleware, scripting tools and/or in-engine to bring soundscapes to life; collaborating with audio engineers, other sound designers and departments to design and document audio systems, own and deliver on audio features; sound design and mixing cinematic audio content to blend seamlessly with gameplay audio. Preferred qualifications include 5+ years of professional experience in AAA game audio with at least one AAA title shipped as Senior Sound Designer or equivalent, proficiency in at least one DAW (preferably Nuendo or Reaper, with ProTools as a secondary option), imaginative and creative use of audio production tools, expertise in interactive audio, sound design, recording and post production techniques, experience with Wwise middleware or similar, scripting knowledge for interactive audio implementation, excellent communication and organizational skills. Desirable skills include experience with environmental audio, sound propagation, 3D audio, Unreal Engine, music editing and implementation, dialogue/VO editing, mastering, implementation and localization. The role is onsite at the newly built studio in Irvine, CA.
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